Setring up my Fivem Scripts
Liveries & Vehicle Textures
After Purchase
Configuration
Dependencies
SonoranCAD
Custom Flags & Billboards
Prostitution
Flatten Tires
QB-BlackMarket
Backseat
qb-sheriffjob
Ragdoll
Togglepointing
Vehicle Underglow Toggle
CES Help Document > FiveM > Configuration
Configuration
1. Locate the Config File
Most of our scripts include a
config.lua
config.lua (or similar) file inside the main script folder.
2. Example Path:
resources/[yourresource]/config.lua
3. Open the config.lua file in any code editor (such as Visual Studio Code) and you’ll see a list of editable options.
Common Settings Include:
Config.Framework = "qbcore" -- or "esx", "standalone"
Config.PaymentEnabled = true
Config.Prices = {
apple = 5,
banana = 7,
orange = 6
}
Config.Locations = {
vector3(1476.94, 2723.9, 37.55),
vector3(1234.56, 789.10, 11.12)
}
Make changes based on your server setup. Save the file after editing.
4. License Key Setup (If Required)
Some products may require a license key. If so:
Open the
sever.lua
or
license.lua file
Find the line:
Config.LicenseKey = "YOUR_LICENSE_KEY_HERE"
Replace it with your actual key from your purchase email.
Save the file and restart your server.
5. Server.cfg Integration
Ensure the script is started in your
server.cfg
6. Testing and Troubleshooting
Start your server.
Join and test the feature in-game.
Check your server console/logs for any errors.
If something doesn’t work, make sure:
You’re using the correct framework (qbcore, esx, etc.)
Your item names or vector3 locations are correct
You’ve saved and restarted the resource
Still stuck? Join the support Discord and open a ticket with your ( config.lua ) attached for faster assistance.
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